![]() Weapons were not getting their stats from static info, creating different instances of stat blocks if changes were made in a patch Rising platforms do damage to you (like being crushed) when you pick up or use an item that triggers a “powerup” effectįixed some elevators not resetting their levers when coming to a stop, forcing you to exit the room and reenter to use the elevator againĬertain categories of pickups were influenced by moving platforms and are now not ![]()
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